Our first fiction anthology, Negative Space, will focus on the survival horror genre of video games, made popular by such legendary franchises as Resident Evil, Silent Hill, and Amnesia. Although the term "survival horror" was first coined for Capcom's 1996 release of Resident Evil, it is now a widely used term in video game verbiage. Overall, the main goal of this anthology is to incorporate elements of the survival horror tradition into narrative fiction writing.
So, in essence, what is survival horror? It is a sub-genre of horror video games in which the protagonist(s) must face dire situations in locations far off the beaten path by using the environment, or items found in the environment, to survive. While it's safe to assume that "survival" is a common element in most horror stories, there is an extra emphasis in a survival horror story. It could mean finding escape, or fortifying a position and awaiting rescue, or fighting the threat head on with the use of traps and/or under-powered weaponry. Think of Neil Marshall's film The Descent, or the last thirty minutes of Predator; that's what we're looking for.
We are looking to publish around fifteen pieces of original fiction for this anthology. Please keep in mind that this will be an experimental collection that favors active horror stories over quieter, literary pieces. When writing your story, think of dangerous locales, overwhelming odds, makeshift weapons, cryptic journals, secret underground facilities, and deadly traps. For inspiration read Stephen King's "The Mist," or play the new Resident Evil 2 remake, or watch John Carpenter's The Thing, then try your hand at writing your own survival horror piece. We'd love to see what you come up with.
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